Free · No watermark · Nothing uploaded

App screenshot generator

Design App Store & Google Play screenshots with device frames, headlines and panoramic backgrounds — at exact official sizes — and export all screens as a ZIP.

🎨 Quick-start styles — applies colors, device & text style only, your screenshots stay put
Click any device, text or image on the canvas to select and edit it
Devices
Drop your screenshotor click to choose · you can also drop it straight onto a screen
Fine position & size

Drag the device on the canvas to move it, corner-drag to resize, use the handle above it to rotate.

🔒 Screenshots are composed and exported entirely in your browser — unreleased app UI never leaves your device.

Store-ready, by the spec

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Exact Apple & Play sizes

Presets match Apple's official specification — 6.9" (1320×2868), 6.5", iPad 13" — plus Google Play phone, tablet and feature-graphic sizes. No rejected uploads.

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Panoramic sets

Turn on panoramic mode and your gradient flows continuously across all screens — the polished look top charts use, no design tool needed.

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No watermark, no tiers

Other generators watermark exports or lock sizes behind subscriptions. Here every feature is free, and NDA'd screens stay on your machine.

What store screenshots are actually for

App store screenshots are the primary conversion surface for a listing, and most users see only the first two before deciding whether to scroll. That makes the first image a headline rather than a demonstration: it should communicate the single most valuable thing the app does, in words large enough to read in a search results thumbnail.

A raw screenshot of the interface, unframed and uncaptioned, performs poorly for this reason. Interface text is far too small to read at thumbnail scale, and a screen without context does not explain a benefit. The convention that works is a short caption in large type above or below a device frame, with the screenshot inside it as supporting evidence.

A sequence should tell a story rather than tour the menu structure. Lead with the core value, follow with the two or three features that differentiate, and keep any onboarding or settings screens out entirely — nobody installs an app because its preferences panel is well organised.

Sizes and store requirements

Both stores are specific, and a listing can be rejected or simply look wrong if the sizes are off. Apple requires screenshots matching current device resolutions, with 6.9-inch and 6.5-inch iPhone sizes being the ones most listings must supply, plus 12.9-inch or 13-inch iPad sizes if the app supports iPad. Uploading the largest required size often lets smaller ones be derived, but the framing is then not optimised for each.

Google Play is more permissive: between 2 and 8 phone screenshots, each with a minimum dimension of 320 pixels and a maximum of 3,840, with a 16:9 or 9:16 aspect ratio recommended. Play also requires a separate feature graphic at 1024 × 500, which is a distinct asset and frequently forgotten.

Both stores reject screenshots that misrepresent the app, which includes showing interface elements that do not exist, using device frames from a platform you are not listing on, and including pricing or promotional claims in the images. Apple additionally rejects screenshots showing a device frame other than an Apple one.

Making the images honest and legible

Use realistic content rather than placeholder data. Screenshots full of "Lorem ipsum" or obviously fake names read as unfinished, and stores increasingly treat clearly fabricated content as misrepresentation. Populate the app with plausible data and capture that.

Localise if you list in multiple languages. A screenshot with English captions on a Spanish listing measurably reduces conversion, and both stores support per-locale screenshot sets. The captions are usually the only part needing translation, which makes this cheaper than it sounds.

Check legibility at the size users actually see. Reduce your finished screenshot to roughly 100 pixels wide and look at it: if the caption is unreadable, the type is too small, which is the most common flaw in store listings. Also verify that important content is not hidden behind a device frame's notch or rounded corners, and strip any personal data from the captured screens before publishing.

App screenshot FAQ

How many screenshots should I make?

Both stores accept up to 10 per device size; the first 2–3 are what most visitors see, so put your strongest message there. This tool handles up to 10 screens per set.

Can I reuse one design for several sizes?

Yes — design once, then switch the size preset and re-export. Text and device scale are proportional, so layouts adapt automatically; just double-check tall-vs-wide presets.

What screenshot should I upload for the device screen?

A raw screen capture from your app — simulator captures (⌘S in iOS Simulator) or device screenshots work perfectly. It's auto-fitted to fill the device screen.

Does it save my work?

Settings and text auto-save in your browser, so a refresh keeps your layout. Images stay in memory only — re-add them when you return (they're never uploaded or stored).

What sizes do the app stores require?

Apple requires images matching current device resolutions — 6.9-inch and 6.5-inch iPhone sizes cover most listings, plus iPad sizes if supported. Google Play accepts 2 to 8 phone screenshots between 320 and 3,840 pixels, and separately requires a 1024 × 500 feature graphic.

Can I edit every screen at once?

Yes — switch to View all side-by-side and every screen in the row stays fully editable. Click any device, headline or image on any screen and drag it, drag a corner to resize, or use the handle above it to rotate; arrow keys nudge by one, Shift + arrow by five. That matters because a store listing is judged as a row, and lining three screens up is guesswork if you can only see one at a time. Drop a screenshot straight onto a screen in the row and it goes to that screen.

Can I reorder the screens?

Drag a thumbnail along the strip at the bottom. A quick tap still just selects it, so nothing moves by accident, and Alt + / does the same from the keyboard.

Can I use a device frame in my screenshots?

Yes, and it generally helps — but Apple rejects listings showing non-Apple device frames, and both stores reject images that misrepresent the app or show interface elements that do not exist.